Fight Boss
Last updated
Last updated
The Fight Boss event is a dynamic, high-reward event where players work together to defeat a powerful boss. The reward pool for each boss fight increases progressively, encouraging players to participate regularly and contribute their best efforts.
Fight Boss Mode can be triggered at random times to keep players on their toes. The appearance of the boss will be announced 5 minutes
in advance through an in-game notification. This alert ensures that players have sufficient time to prepare and join the battle.
A countdown timer will be displayed on the screen, showing the time remaining until the boss appears. This helps build anticipation and allows players to strategize.
Players need to arrange their strongest squad, including upgraded weapons and enhanced allies, to maximize their damage output. Players can use consumables to enhance their performance during the battle.
During the 15-minute
combat phase, players must continuously tap the screen to contribute damage to the boss. The faster and more accurately they tap, the higher their damage output.
A real-time damage meter shows each player's contribution and the overall health of the boss. This feedback helps players gauge their performance and adjust their strategy as needed.
Froggy Recruit (N)
1
Tadpole Trooper (R)
1.1
Battle Hopper (SR)
1.3
Toadstorm Commando (SSR)
1.6
Grandmaster Frog (UR)
2
Your final score will be calculated based on your team's strength at that time multiplied by the number of taps you achieve within 15 minutes when the bot appears.
The reward pool for each boss fight increases with each encounter, providing escalating incentives for continuous participation.
- 1st Boss: 1,000
TON
- 2nd & 3rd Bosses: 2,000
TON each
- 4th, 5th, & 6th Bosses: 3,000
TON each
- 7th to 10th Bosses: 4,000
TON each
...and so on, with increasing increments.
The game tracks the total damage dealt by each player throughout the fight phase. After the boss is defeated or the 15-minute
timer expires, the reward pool is distributed proportionally based on the ratio of each player's damage to the total damage dealt by all participants.
Example Calculation- Total Damage Dealt: If the combined damage dealt by all players to the boss is
1,000,000
points.- Player Contribution: A player contributes
50,000
points of damage.- Reward Calculation: For a
2,000
TON reward pool:
Contribution Ratio:
50,000/ 1,000,000 = 0.05
Reward Share:
0.05×2,000 = 100
TON
Rewards are distributed immediately after the fight phase ends. Players receive a notification detailing their performance and the number of tokens earned.