Fight Boss
The Fight Boss event is a dynamic, high-reward event where players work together to defeat a powerful boss. The reward pool for each boss fight increases progressively, encouraging players to participate regularly and contribute their best efforts.

1. Boss Appearance Announcement
Fight Boss Mode can be triggered at random times to keep players on their toes. The appearance of the boss will be announced 5 minutes in advance through an in-game notification. This alert ensures that players have sufficient time to prepare and join the battle.
A countdown timer will be displayed on the screen, showing the time remaining until the boss appears. This helps build anticipation and allows players to strategize.
2. Preparation Phase (5 Minutes)
Players need to arrange their strongest squad, including upgraded weapons and enhanced allies, to maximize their damage output. Players can use consumables to enhance their performance during the battle.
3. Fight Phase (15 Minutes)
During the 15-minute combat phase, players must continuously tap the screen to contribute damage to the boss. The faster and more accurately they tap, the higher their damage output.
A real-time damage meter shows each player's contribution and the overall health of the boss. This feedback helps players gauge their performance and adjust their strategy as needed.
4. How to calculate the point.
Froggy Recruit (N)
1
Tadpole Trooper (R)
1.1
Battle Hopper (SR)
1.3
Toadstorm Commando (SSR)
1.6
Grandmaster Frog (UR)
2
Your final score will be calculated based on your team's strength at that time multiplied by the number of taps you achieve within 15 minutes when the bot appears.
5. Reward Structure
The reward pool for each boss fight increases with each encounter, providing escalating incentives for continuous participation.
- 1st Boss: 1,000 TON
- 2nd & 3rd Bosses: 2,000 TON each
- 4th, 5th, & 6th Bosses: 3,000 TON each
- 7th to 10th Bosses: 4,000 TON each
...and so on, with increasing increments.
6. Damage Contribution and Rewards Distribution
The game tracks the total damage dealt by each player throughout the fight phase. After the boss is defeated or the 15-minute timer expires, the reward pool is distributed proportionally based on the ratio of each player's damage to the total damage dealt by all participants.
Example Calculation- Total Damage Dealt: If the combined damage dealt by all players to the boss is
1,000,000points.- Player Contribution: A player contributes
50,000points of damage.- Reward Calculation: For a
2,000TON reward pool:
Contribution Ratio:
50,000/ 1,000,000 = 0.05Reward Share:
0.05×2,000 = 100TON
7. Post-Combat Rewards
Rewards are distributed immediately after the fight phase ends. Players receive a notification detailing their performance and the number of tokens earned.
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